TV Guide Boomerang Tuesday

> Night on TV
02:00
...Lemmings/Remote Control/The Bear and the Butterfly/Get Off My Tennis Shoes/Babysitting/Bear Under Lock And Key/Lemming Blues/Snow Lemmings => An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings. / How can one peacefully watch a documentary on salmon, nice and comfy on the sofa, when the Lemmings are playing chemistry with a fun experiment box? / Grizzy's TV remote is stolen and stored high up in a tree. / Grizzy wants to offer a butterfly to his beloved she bear. / The Lemmings have discovered an addictive new game based on the astonishing bouncing properties of the ranger's new running shoes. / Grizzy babysits for the she-bear he has a crush on. There's no question of Grizzy tripping up, for he has no intention of taking any risks! / Unwilling to share the food both he and the Lemmings are wild about, Grizzy locks it up inside the ranger’s brand new and apparently burglar proof safe. / Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. / On a very hot day an ice cream commercial awakes the desire of Grizzy.
03:10
Mush-Mush is amazed by the way Mushpot uses his staff of wisdom and how awesome it makes him look. / When Mush-Mush and Chep lose Lilit’s flying disc down a snake tunnel, he is confident he can get it back. / All the Mushables have fun zooming down a long mudslide except Chep, who just can't get up the courage to do it. / Because Mush-Mush, Chep and Lilit are always up to new adventures, Bolly has dubbed them The Adventurers. / Truff is happy. He has found a necklace that makes him even Truffier! Except he had no idea the necklace belongs to Starmush.
04:10
Sushi-Mushi tests new compost fritters recipes. When Mush-Mush gets to taste one, he can’t believe it: Sushi-Mushi has cooked the perfect fritter. / Chep knows so many things about nature that Mush-Mush and Lilit are confident he’s not far from being an expert like Mushpot. / Fung and Miff have come across a rare piece of bark struck by lightning. / When Chep asks Mush-Mush and Lilit to go storm-watching and they refuse, Lilit feels bad and convinces Mush-Mush to join their friend.
05:00
When Moley gets in over his head when he enters a spicy chile eating contest, Manny accidentally makes the chile come alive! / When Moley is given the key to the city, he has such a great day he convinces Manny to let him repeat the whole day! / Moley vows to not eat worms for a few days in support of Dotty’s veganism and his worm craving temptations get out of control. / When Moley spends the day with a young mole named Cheese who wants to be just like him, Moley helps Cheese recognize his own talents and uniqueness. / Mishmosh builds a tunnel digger, upsetting some that it will replace moles’ need to dig themselves. Dotty accidently gets locked in the machine and it gets activated!
06:00
Everyone seems to be going on holiday apart from Mr Bean, so he decides to recreate one at home! / Mr Bean wants to watch his favourite TV show with Billy, but Mrs Wicket has other plans. / Mr Bean ties Teddy to a balloon he’s won at a funfair – but it floats off, taking Teddy with it! / Mr Bean becomes Mr Paliwal’s personal trainer for the day - by making him revamp Mrs Wicket’s garden!
09:00
Tom and a feline friend try to attack Jerry's mousehole with every weapon they can find. / Tom is forced to battle a shabby tabby-cat over possession of Jerry. / Tom forced into driving a race car created by evil Dr. Otto terrorizes the village mice until Jerry Van Mouseling comes to their rescue. / Jerry takes advantage of Tom's fear of an exploding white mouse by dunking himself in white shoe polish. / The neighbor's cat turns out to be a hipster. / Tom and Jerry at Sea.
10:00
Tom and Jerry are hired by Dixie Wolf to find all the sheep that have gone missing. / A guilty conscience causes Butch to change his ways. But Tom Jerry Spike and Tuffy quickly decide they like the old Butch better. / Jerry battles Tom to save a crab from becoming the Duke and Duchess' main course. / Fed up Tom decides to go home to his birth family. / Spike leaves Tom in charge of his boy Tyke only to discover upon his return that Tyke now behaves more like a cat than a dog. / Tom falls into a manhole and finds a magic cloak that turns him into King of the Catacombs.
11:00
Mr. Bean becomes obsessed with gaming. / Mrs. Wicket is persuaded by a jaunty estate agent to put her house up for sale. Bean is distraught – where will he live? Not Mrs. Wicket’s problem. / Mr. Bean accidentally creates an amazing new perfume; but who likes it more? Mrs. Wicket or Scrapper? / Mr. Bean is out shopping when it starts to rain.
13:00
Tom and Jerry are forced to protect a precocious baby when he wanders from his home. / Tom and Jerry visit the cinema to watch their old encounters. / The King of France instructs Tom to keep the royal chambers free of mice and noise. / A robot Tom and Jerry make the real battling duo fight each other. / Tom and Jerry take their chaotic chases to the department store. / Jerry tries to scupper Tom's piano concert when he is woken by the music.
14:00
Mr Bean has a new friend - a Seagull but sometimes friends can overstay their welcome. / Mr Bean takes free food samples from a food truck at a market and sells them to raise funds for a teapot. / Bean is unimpressed with Declan's new SUV. / Mr Bean and Teddy go bowling - but it's hard work, especially when his fingers get stuck in a ball!

Night TV on

18:00
Saber-Toothed Tom and Prehistoric Jerry begin their eternal chase in ancient times. / Tom's daydream of being a crime-fighting super-cat becomes a reality. / Tom and Butch team up to catch Jerry in the arctic north. / Tom ignores Jerry for a feline diva's attention on a boardwalk carnival / Tom and Jerry plunge over a waterfall into a spooky and menacing forest where they meet a trapped Butch. / Tom gets tangled in a coral reef and emerges appearing like a mermaid. He attracts an amorous Octopus…
19:00
Mr Bean dog sits for Irma and gets the idea for a new dog-walking business - how hard can it be? / Mr. Bean wakes up on a freezing cold winter’s morning to discover that the boiler is broken and no sign of the repairman. / Mr Paliwal has a new electric go-kart and challenges Mr Bean to a race – so he has to build one from scratch! / A puzzling puzzle has Mr Bean truly puzzled.
20:00
Mr Bean sees a rare book he likes in a shop window - but someone else buys it, so he follows them to secretly read it. / Mr. Bean’s pizzas are a huge success with everyone – well almost everyone. / Mr Bean is watering Mr Paliwal’s precious plant while he’s on holiday… what could possibly go wrong?! / Mr Bean loses a stranger’s engagement ring and has to get it back in time for the proposal!
21:31
If Mush-Mush had Bolly’s speed, he’d want everyone to see just how awesomely fast he was. / Chep becomes obsessed with learning all about Mushlore – all the funny little traditions and things that Mushables believe in.
22:00
Chep is so good at moss-marbles, no one wants to play him anymore! No one except Sumush who reveals himself to be a tough competitor. / When Chanterelle sees how good Lilit is at painting, she offers to help her dig into her talent. / Chep is very excited: tonight, a rare and extremely stinky plant is going to bloom! But he already promised Mush-Mush to play their favourite game. / When Mush-Mush, Chep and Lilit take their compost meals back to their home-tree to eat, they think they have made a great new discovery.
23:00
Wanting to rush off to climb Mush Mountain, Mush-Mush is in a hurry checking nectar level in flowers – a job that takes time and care. / Mush-Mush is amazed by the way Mushpot uses his staff of wisdom and how awesome it makes him look. / When Mush-Mush and Chep lose Lilit’s flying disc down a snake tunnel, he is confident he can get it back. / All the Mushables have fun zooming down a long mudslide except Chep, who just can't get up the courage to do it.
00:00
Having rescued a Mushlet, Mush-Mush, Chep and Lilit becomes heroes in Mushton, and they’re loving it! / The Beacon Mushroom that guides the Mushables back to Mushton in the dark has gone out. / Every time Mush-Mush has tried to surprise his friend with a gift, Chep has always found out what it was. But Chep promises that this time he won’t. / Mushpie loves to sing. Only problem she is terrible at it!
00:50
When Chanterelle sees how good Lilit is at painting, she offers to help her dig into her talent. / Chep is very excited: tonight, a rare and extremely stinky plant is going to bloom! But he already promised Mush-Mush to play their favourite game. / When Mush-Mush, Chep and Lilit take their compost meals back to their home-tree to eat, they think they have made a great new discovery. / Mush-Mush, Chep and Lilit are playing dares and having a lot fun. All the Mushables are happy for them except Fung and Miff who keep mocking them. / Mush-Mush wants to be just like Starmush when he grows up, because he’s convinced that Starmush is the most awesome Mushable there is. / Chep has come across a new seedpod specimen. Mushpot warns him not to take it though.
02:00
...Space/Sniffer Sniffler Raccoon/Transformational Bear/Shaken-Up Bear/Piñata Party/Bear Game/Ranger Lemming => The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. / The only edible food item left in the ranger's cabin is a gorgeous salmon which is stuck inside a block of ice at the back of the freezer compartment. / The Lemmings have unearthed a box filled with birthday fountains of light that spit forth giant bursts of sparks. / Grizzy's last jar of chocolate spread was pinched by the Lemmings who are savoring it in secret. / Wedged in his sofa to relieve his aching back Grizzy balks at getting up. / The vibrations created by Grizzy's snoring during his nap give the Lemmings an idea for a bouncing game. / Grizzy finds a piñata in the ranger's living room. The idea of breaking a papier-mâché statue with a bat like it says in the instructions pleases him. / Inside a mysterious cave Grizzy and the Lemmings discover a magical Game of the Goose. / Grizzy is bothered by an object stuck in between the sofa cushions: a big fur lemming puppet glove.
03:10
Lilit is under pressure. Truff, the most talented musician in Mushton, has invited her, Mush-Mush and Chep to form a band with him. / Because he has won the moss-ball game last year, Puff is in charge of organizing this Summer’s Picnic. Only Puff isn’t comfortable in that role. / Mush-Mush, Chep and Lilit notice that Mushpie seems in great shape lately. They want to feel as great as she does and try to discover her secret. / When Chep asks Mush-Mush and Lilit to go storm-watching and they refuse, Lilit feels bad and convinces Mush-Mush to join their friend. / Fung and Miff have come across a rare piece of bark struck by lightning.
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